Teens Patricia and Laurence go to the same school. They could not be more different in background and interests, but they do have two things in common. They are both very odd, and they are both severely bullied. As a young child, Patricia had a surreal experience in which she talked to birds. Or maybe she was just dreaming. Laurence is attempting to develop a self-aware computer in his bedroom closet. Their parents are completely unable, even actively unwilling, to connect with their children. The two youngsters find solace and friendship in each other; kindred spirits despite their seemingly diametrally opposed ways of seeing the world. Eventually, Patricia ends up going to witch school, and Laurence is set on his path to tech whiz stardom.
Years later, the two reconnect in San Francisco. The world is by now in a bad place, with looming eco-catastrophe and global tensions. A feeling of the end times permeates the zeitgeist. Patricia’s realm of magic and Laurence’s dabbling in hypertechnological machinery on the fringes of known science seem completely incompatible. And yet the two protagonists stumble towards each other, sometimes bouncing off each other’s misunderstandings and prejudices. But all the while inexorably building a friendship of trust and commitment.
The novel is full of strange events, which Ms. Anders skillfully describes in a matter of fact prose full of clever and delightfully unexpected turns of phrase. Patricia’s sometimes dreamlike experiences and Laurence’s Silicon Valley free-flow tech world are both strange, and magical, and antagonistic, and they both connect to the world in their own ways. Shining through the sometimes weirdness of the novel’s events and narrative is a story of two imperfect people trying to get on in life. In a metaphor of growing up, they somewhat inevitably end up in the middle of grand events that they wish they could control better, and realise that those who came before them didn’t really know what they were doing either.
Just as much as I enjoyed the book, it is clear that many others will dislike it strongly. It does not seem a novel to which you can be indifferent. And that is a large part of its charm.
What If? deals with the absurd questions that Mr. Munroe receives on a section of his website, which is primarily known for hosting his webcomic XKCD. Questions include what would happen to you if you started to rise at the rate of one foot per second and what would happen if the Moon disappeared.
While the questions themselves are absurd, Mr. Munroe works through the logic and maths in a serious way, which results in some surprising insights. His trademark irony and delightfully witty foodnotes make for a very enjoyable read.
How-To tackles seemingly mundane problems like “how to dig a hole”, “how to cross a river”, or how to move house”, but takes them to absurd and hilarious extremes. For example, the moving house chapter includes a calculation of how far you could fly your house if you mounted jet engines to it.
Mr. Munroe is the author of the famous webcomic XKCD, and he brings his unique perspective to this very funny book. One key aspect which makes this book transcend mere humour is that the underlying science is basically sound. While it may not be possible to deploy a field of teakettles to boil a river in order to cross it (yes, that is one of the solutions considered), the consequences of the heating are calculated and described with as much accuracy as possible.
Astronaut Gary Rendell is lost in the “crypts”, a dark labyrinth full of horrors. He has been wandering them for an indeterminate amount of time, and is evidently slowly going mad. Through flashbacks, Gary tells the reader about the mysterious artefact which houses the crypts, and how he came to be there.
Mr. Tchaikovsky uses first person narrative to tell the story as if Gary is speaking directly to the reader. In fact, on multiple occasions Gary specifically “speaks” to the reader. This makes the denouement of the narrative quite visceral, as the reader slowly realises why Gary is so despondent. An aura of doom suffuses the story, and the final twist is, if not entirely unexpected by that point, still heartbreaking.
Orfea arrives at the Dyson Sphere Shenzhen, a utopia run by AI. She is attempting to migrate there to escape a turbulent past, but manages to enter under false pretences. She is soon contacted, unexpectedly, by an AI she knows well, and by an old colleague and lover who is a candidate for Haruspex. The Haruspex construct is a melding of a human body and an AI mind, part of a social experiment of sorts being conducted by the AIs running Shenzhen.
Ms. Sriduangkaew plays language like a virtuoso, masterfully constructing passages which flow effortlessly while conveying meaning precisely. The setting draws heavily on Chinese culture and traditions, but even the reader unfamiliar will have no issues following. The crux of the story centres on complex issues regarding machine intelligences, and their relation to the humans from whence they once came. Not an easy thing to weave into a novella with so much action, and this is where the piece falters slightly. On the other hand, the author feels no need to handhold the reader through tedious exposition, and said reader must step up and go along for the ride.
Asteroid mining newbie Ivan Pritchard and the crew of the Mad Astra seem to have made the strike of a lifetime. But there is a mysterious artifact close by. When the crew investigates, Ivan triggers an ancient alien booby trap, and is changed into… something else.
The story is cleverly constructed and moves along briskly. I couldn’t put it down. While rather tightly focused on a small cast of characters, the scope quickly expands, encompassing broad themes of existence, self and societal viability. Fundamental questions about the Drake Equation and the Great Filter are asked, but without detracting from the enjoyable nature of the narrative. Unlike many authors who dabble in mysterious alien artifacts and “what do they want with us?”, Mr. Taylor manages to pull off a plausible and logical conclusion that does not smell of Deus ex Machina. The signs of ecological catastrophe on Earth, initially giving the impression of being just window dressing, also contribute to the urgency of the situation presented.
Mort is a smart teenager who doesn’t quite fit in on the family farm. His father takes him to the job fair to find him an apprenticeship. He is finally selected, by Death, the Grim Reaper. Mort learns how to help the dead pass to the other side, how to walk through walls, and other useful skills. He gets to know Death’s daughter (adopted) and the butler. Then Death takes a break for night and Mort does something ill-advised, because, as teenagers are wont to do, he becomes infatuated.
From the very clever premise stems a story about growing into your own self. Mort goes from subservient apprentice shoveling horse dung to young man of principle and action. Disguised behind Mr. Pratchett’s smoothly ironic, deadpan style and many, many hilarious situations is an insightful treatise on the nature of life, death and personal development. The scenes when Death tries out various human activities like fishing or attending a job interview are laugh-out-loud funny, cleverly exposing how most things that humans do are, in fact, quite silly in one way or another.
After taking and holding Madagascar in Deadly Shores (IX) and Straits of Hell (X), and conclusively dealing with Kurokawa in Devil’s Due (XII) the Alliance is preparing to finally land in Africa. It is a race against time, as Grik leader Esshk has been able to breed, train and equip his “Final Swarm” in only a few years, and is planning a breakout along the Zambezi River. If the Final Swarm reaches the ocean and manages to scatter, the rapid breeding of the Grik will eventually create an almost insurmountable numerical advantage. Unfortunately, the Allied invasion force is not quite ready. Russ Chapelle takes the USS Santa Catalina at the head of tiny task force up the river, in order to block passage until reinforcements can arrive. It is a desperate race against time.
On the American Front, the story advances only slightly, as New United States forces prepare to join the fight and the League of Tripoli makes overtures towards the Dominion.
Mr. Anderson continues to focus on one front at a time, which works to the series advantage. Most of this installment is taken up by the events in and around the Zambezi. The battles are real nail-biters, in large part because the author has managed to convey the catastrophic consequences of defeat. Even after driving the Grik back all the way from Balkpan and across a vast ocean, our heroes still find themselves with their back agains the wall.
With the still unresolved Dominion War, and the looming threat of the League of Tripoli, the Destroyermen series doesn’t seem to be moving towards a conclusion any time soon. If the quality remains this high, that can only be a good thing.
The Prefect was republished as Aurora Rising in order to identify it more as the beginning of its own series than as tied to the Revelation Space series. The series do share the same Universe, though this book is set in a much earlier era.
The setting is the Glitter Band, a swarm of thousands of orbital habitats around the planet Yellowstone. Tom Dreyfus is a prefect for Panoply, a police force tasked with ensuring voting rights are respected, including investigating and punishing voting fraud. The habitats of the Glitter Band are as varied as they are many, from tyrannies to utopias to all manner of strange types of government. An investigation into voting fraud leads Dreyfus and his small team to a flaw in the voting system, and then all hell breaks loose.
While the setting is hard science fiction, the plot is in large part police procedural, and the characters could have been picked from any group of archetypal police investigators and functionaries. Dreyfus himself is the stereotypical dedicated detective with a tragic past. His assistants Thalia and Sparver are, respectively, the spunky and energetic young tech whiz and the stoic, solid sidekick. His boss Aumonier is the classic experienced police chief. The trope works very well for the novel, allowing the reader to immediately grasp relationships while navigating a completely new and strange world. The plot starts as a relatively simple police mystery, but as events unfold, the magnitude of the crisis becomes vast, encompassing the entire system. The ghosts from Dreyfus’s past, and indeed society’s past, come back to haunt the present, with some clever twists.
Jazz Bashara lives on Artemis, the only city on the Moon. She works odd jobs, but her main source of income is smuggling goods to Artemis. It is a small town and Jazz has a deservedly poor reputation. One day, she is offered a chance to make a lot of money. Just one caper…
Following up the massive success of The Martian is a high bar. Mr. Weir seems to have completely ignored any real or implied expectations, and written Artemis much as he did his previous novel. He spent a long time meticulously researching the science behind his Moon city, and constructing a plausible, logical place to set the narrative. The world building is sometimes a bit intrusive, but for a hard science fiction fan, it remains interesting throughout.
Jazz is an interesting protagonist. She is a something of a loser. At the start of the novel, she hasn’t yet managed to lose the eyeroll attitude of a teenager who thinks the adults are out to get her. She does not always make the right choices, but her heart is in the right place. Her backstory is perhaps a bit too stereotypical, what with the hard-working, disappointed father, but it works.
Mr. Weir’s trademark dry humour and sarcasm are present throughout the prose, especially in the dialogue, making this a fun book that pulls the reader along easily.
Elon Musk is looking more and more like the real life Tony Stark, minus the super-powered metal suit. Self-made billionaire, innovating industrialist, visionary and working hard to save the future of the human race. Mr. Vance’s biography draws on thousands of hours of interviews with Musk, his family, his friends, his colleagues and his peers. It takes the reader from Mr. Musk’s beginnings as an awkward wunderkind to the not so distant past of early 2015. Since then, SpaceX has gone from triumph to triumph with ever increasing ambition, and Tesla seems on the verge of following.
The biography gets up close and personal with Musk, declining to gloss over the man’s less pleasant character traits. By all accounts he can lack empathy and is not overly concerned with coddling people. His goals are overarching and he has little patience with people who get in his way.
Even before reading this book, I had noticed a disconnect between how normal people in industry try to analyse Musk and how he actually behaves. Musk’s goals are far more long term than building successful companies. His business empire is a means to an end, not the vehicle of his chosen legacy. It is somewhat baffling that he has repeatedly and clearly stated his goals (most notably removing dependency on fossil fuels and colonising Mars to ensure humanity’s long term survival) but most people either don’t take him seriously (he’s dead serious) or try to judge him as if he were a normal person (he isn’t).
As recently as yesterday, Mr. Musk outlined his refined vision for Mars colonisation. What was interesting is that the competition is now starting to pay attention, coming up with (rather staid) ideas of its own. Ten or fifteen years ago, Musk was a weird guy with weird ideas whom the establishment could ignore. Today, his continued success at delivering on his spectacular promises has already engendered deep shifts in the areas of energy production, the automotive industry and the space launch industry. The competition is imitating and scrambling to catch up, but this was Musk’s goal all along. He always knew that Tesla wouldn’t kill all the other car manufacturers. His goal was to make all cars electric, not to have them all branded Tesla.
In this sixth installment of Monster Hunter International, Owen and the others have a chance to take the fight to the enemy in the Nightmare Realm, as well as attempt to rescue some of the hunters missing in action from the previous book. A major operation follows, but the story retreats from the grander scale of Monster Hunter Nemesis to a more personal struggle for Owen.
The self-deprecating humour and sarcasm from the first books is back with a vengeance and I found myself laughing out loud on many occasions. Good fun.
Ten years after the Creepers attacked Earth and decimated the population, the United States is reduced to a nineteenth century existence. Any significant use of power or radio results in an orbital strike. Creepers roam the landscape in almost impregnable exoskeletons, burning and killing. Randy Knox is a sixteen year old Sergeant in the New Hampshire National Guard. He has been in the service four years. A veteran soldier with several kills under his belt, but also a teenager who attends school and thinks about girls a lot. One day, Randy receives orders to escort a government emissary to the capital.
While flirting with the Young Adult genre, this feels like a more mature tale. Mr. Dubois has woven an intense story full of action, courage and desperate choices. Randy is a hero, but an imperfect one, prone to brusque outbursts and impatience. A young man hardened by years of bitter warfare. This makes him much more realistic than the more typical young adult protagonist. A great read.
The Destroyermen series continues. This installment focuses on the African front, as the Alliance, with new friends, prepares to assault the Grik heartland. Kurokawa still remains on Zanzibar, however, and must be dealt with.
The scope of the series is becoming worryingly broad, but Mr. Anderson seems to have decided to focus on one war at a time, as it were. This allows the reader to focus on one campaign without constant and jarring flipping back and forth. The series shows no signs of slowing down, with the stakes remaining high and the action tense and exciting. A page turner.
On 14 December, 1973, Gene Cernan re-entered the Lunar Module Challenger after the third and final moonwalk of Apollo 17, the final Apollo Moon Mission. It was the culmination of a lifetime’s aspirations, first as a US Navy Pilot, then as an Astronaut. This is his story, told in his own words.
Mr. Cernan comes across as a straight talker with a rock-solid work ethic; a conservative in the traditional sense. When he wrote this memoir, he gave the impression of being long past any point where he needed to impress anyone. His account is frank and does not mince words about anyone, including himself. While Cernan will never be remembered like Neil Armstrong, Apollo 17 had much more value from a scientific standpoint. It had the longest stay on the surface, the longest space walks, the longest distance traversed, the heaviest load of samples and the speed record for the lunar rover (unofficial).
A great book for any fan of the space race, or even flying in general.
In a sad coincidence, Mr. Cernan passed away on 16 January of this year, while I was in the middle of reading his book.
Laura Brandt is in stasis as her dynasty is journeying outside the Commonwealth to set up a new society. The Commonwealth is thriving, but the enigmatic and sinister Void casts its shadow as it continues to expand, devouring the galaxy sun by sun. Through happenstance, the Brandt fleet is caught in the Void, trapped in proximity to a planet surrounded by what look like huge orbiting trees, but which house a terrifying alien race.
Thousands of years later, on the planet, now known as Bienvenido, a young soldier called Slvasta is patrolling after a Faller incursion, as yet again “eggs” from the orbiting Trees have fallen. Many generations after colonization by the crippled Brandt fleet, society is at a low industrial level. The eggs are biological weapons which attract and consume humans. Slvasta survives an encounter but loses an arm, leading to his reassignment to the capital. Here, he and his girlfriend Bethaneve set in motion events that will transform Bienvenido society, with more than a little nudging from Nigel Sheldon, who entered the void on a mission to the planet Querencia (from the Void trilogy) but was waylaid to Bienvenido.
This book is the first of two in the series. The larger story of the Void and the Commonwealth is continued from Commonwealth Saga and the Void Trilogy, but the story on Bienvenido is relatively self-contained. Unsurprisingly for a Hamilton book, the hundreds of pages fly by, populated by vivid characters and settings. While some might find it disappointing that Mr. Hamilton is focusing on stories set in societies that are not representative of the super-high-tech Commonwealth, I find that he could write any story and I would still read it. Bienvenido is a fascinating setting, and its detachment from greater human society makes the story all the more poignant.
Like Monster Hunter Alpha, the fifth book in the series also diverts to a “minor” character, in this case the enigmatic and fascinating Agent Franks of the Monster Control Bureau. After the events in Monster Hunter Legion, Stricken is determined to take control of the government’s monster control assets, and this involves eliminating a pesky incorruptible and almost indestructible asset. Agent number one, Franks.
Mr. Correia spins a good yarn, combining quirky and interesting ideas with an ability to write unusual characters in a believable fashion.
In a departure from the first two books, this one is all about Earl Harbinger, centenarian werewolf and leader of Monster Hunter International. “Z” and the others don’t appear at all. Earl is summoned by an old friend to a small town in Michigan in order to deal with a threat rooted in their common past.
This was the best one in the series so far. It has a more serious tone than the first two as it delves deep into Harbinger’s origin story.
In a very near future, the Moon is destroyed, suddenly and without warning. Within a few days, scientists figure out that the seven pieces will impact each other again and again, breaking into ever smaller pieces until after two years the process reaches a sort of critical mass. Then, so many large meteors will impact the Earth’s atmosphere that it will broil, annihilating all life on Earth in an event named the “Hard Rain”. Desperate measure are implemented to launch as many people as possible into space before the end. It is estimated that it will take 5000 years until the Hard Rain abates and Earth can be made inhabitable again.
Seveneves is a very long novel divided into three parts. Part one details events from the destruction of the Moon to the Hard Rain. Part two chronicles the struggle for survival after the Hard Rain and the nadir of human population, as well as the momentous decisions at this point. Part three jumps five thousand years into the future, with Earth being repopulated and the human race split into seven races. It is an epic story focusing on themes of resilience, survival and most of all what it is that makes us human. What are the traits that make us who we are? What drives us to conflict, cooperation, competition and rationality? Seveneves asks the question: Can such traits be altered in the human race through genetic tinkering, and what would happen if they were?
In the beginning of part three, there is a feeling of disjointedness with the rest of the story, but after a while this somewhat separate story with entirely new characters starts feeling like an appropriate bookend to parts one and two, with a perspective on ancient events down the long lens of history, and with the results of the experiment at hand.
The text is littered with info-dumps, mostly about space technology. Detailed explanations about orbital mechanics and the physics of free-falling chains abound. I personally found this content very interesting, but I can understand that not all would. The prose flows easily from page to page, filling the reader with a real desire to find out what will happen on this great odyssey. For it is truly an odyssey, an epic of monumental proportions drawing the entire human race, with all its history and heritage, down to a single point, literally a single room, and then chronicling its resurgence.
Over several decades, the Moon has developed from harsh frontier to thriving colony. The “Five Dragons”, five industrial dynasties, control the Moon under the aegis of the Lunar Development Corporation. There is no criminal law or civil law, only contract law, and everything is negotiable, including air, water, life and death. It is techno-anarchy or the furthest extreme of capitalism.
The Corta family was the last one of the Five Dragons to attain this lofty status, its company Corta Hélio monopolizing helium extraction and trade. They are seen as upstarts and cowboys. The founder of the dynasty, Adriana Corta, came to the Moon with nothing and now oversees a vast industrial empire. Her children are on the verge of inheriting the corporate reins, and their children in turn are being rich kids in an environment where rich kids can wallow in stylish decadence. But war is brewing as old grudges rise to the surface.
New Moon is an intricate tale set on a world that feels vibrant, alive and full of stories. Mr. McDonald’s world-building is spectacular in its detail and vividness. From the technical guts of Lunar cities to the socioeconomic and cultural consequences of the ultra-capitalist negotiation economy; from the cultural backgrounds of the Lunar immigrants and how they have interacted to create a new, uniquely Lunar culture, this story draws the reader into an immersive environment. The characters behave not simply as people from the Earth today who have been dumped into a science fictional setting, but as people “of the future”. There are many characters and many, many intrigues, but every scene feels immediate and alive. The tale deftly moves from the intimate to the epic and back again, tying the two scales together with the attitudes and experiences of the characters.
(Fictional) great science fiction Nathan Arkwright started his career during the Golden Age of Science Fiction, and now he is is dying. In the course of his long career and long retirement, he has seen humanity go from being optimistic and visionary, dreaming of a bright future among the stars, to altogether more introverted and seemingly lacking in outward ambition. He decides to start a foundation with the aim of sending forth humanity among the stars.
The novel is episodic, with the first part retrospective on Arkwright himself, starting way back before WWII. Here, Steele has woven Arkwright’s life into that of the science fiction at the time, including encounters with many of the luminaries of that era. The whole thing is wonderfully meta.
Further episodes are about future generations, descendants of the man himself, as they deal with challenges faced by the Arkwright Foundation while constructing and launching the starship Galactique. The last episode delves more deeply into the future.
While the message is clear (“The Future is what we make of it.”), the novel is not preachy. The starship project is epic, but Mr. Steele makes it about the people involved and their personal dramas and tribulations. The feel of the novel is reminiscent of early Clarke, with its epic scale and sense of destiny. A great read.
The year is 1804. Captain Will Laurence of the Royal Navy and his crew capture a French warship. On board they find a dragon egg; a prize worth a princely sum to the British war effort. The egg hatches and the dragon, whom Laurence names Temeraire, imprints on him as his handler. Laurence must leave the Royal Navy to join the Flying Corps, and entirely foreign environment for him.
His Majesty’s Dragon is a delightful novel, full of whooping-out-loud-inducing adventure set in a period of gentlemen, honour and heroic deeds. There’s a Horatio Hornblower vibe over the story, which dares to be high adventure without dwelling too much over the fact that dragons do exist and are simply part of the world. A somewhat storied and mystical part, to be sure, but there is no further explanation required or necessary. Ms. Novik doesn’t bend over backwards to make the existence of these beasts plausible, but simply integrates them into history as we know it, making for some striking images. For example, dragon formations crewed with gunners and boarders striking at convoys in the English channel. The entire organization of dragons in battle as couriers, support aircraft or heavy strike beasts depending on size and ability rapidly starts to seem entirely plausible given the historical background. And so, even though it is full of dragons, the novel doesn’t feel very much like fantasy at all, keeping its thematic roots firmly in the historical novel and alternate history camps.
Rosemary is on the run. From what is not initially known. She joins the crew of the Wayfarer, a vessel that builds stable wormholes in space. The crew is a motley mix of characters, both humans and of other species. As the Wayfarer travels on a long mission, Rosemary and the rest of the crew face various trials.
Written like that, the story seems rather banal, and in truth the story is not the reason one should read this novel. In fact, the story is almost a series of interconnected episodes, aimed almost uniquely at highlighting and celebrating what is important in the book: The relationships between the characters, and how these make them grow and change. It is easy to see in the crew a more mellow but somehow also more colourful version of the protagonists of Firefly.
The Long Way to a Small, Angry Planet (I love the title) is a delightful novel. Surprisingly unpretentious in a genre typically dominated by big concepts, it takes the reader on a journey with characters that are relatable and easy to like. I found myself smiling more often than not while reading, and frequently wished that I could sit in the garden on the Wayfarer, just hanging out with the crew.
This prequel to The Expanse tells some of the story of Solomon Epstein, inventor of the Epstein Drive. This drive powers almost all interplanetary vessels in The Expanse. There is some background on the Earth-Mars relationship, and how the Belter culture would come to begin.