Raven’s adventures in the augmented reality game Transdimensional Hunter continue. Meanwhile, her high school life brings new trauma as she navigates what for her is the very uncomfortable real world of relationships and fame.
While fairly entertaining and an easy read, the second installment doesn’t really bring anything new to the table besides new expressions of teenage angst. Hints at a larger narrative, with Raven being groomed for foreshadowed events, are prominent. Perhaps in a future installment, the story will move forward in a more decisive manner.
On the surface, Chloe Mendoza is a young and small Latina woman. But her father is a mythical Mesoamerican god and she harbours a fierce and vicious beast inside herself. Nevertheless, she works as a Monster Hunter. After a long time overseas, she returns to Monster Hunter International and is part of the first team to set up in the Los Angeles Area.
Set in the late 1970s, this novel is part of the Monster Hunter Memoirs spinoffs, but separate from the Chad Gardenier Trilogy that made up the first three Memoirs books. It is a fun outing in the Monster Hunter universe, with some familiar characters making cameos appearances. Chloe’s conflicted character and complicated heritage make for some intriguing storytelling, but overall it’s just good fun.