Following immediately after the events of Pass of Fire, Winds of Wrath first describes the final battle against the Grik. Somewhat unexpectedly, the story then carries on to the American front, as the Allies move towards the very heart of the Dominion, and must deal with the modern League expeditionary force in the Caribbean.
The writing, battle scenes, and character descriptions are as good as ever in the series, and it was a pleasure to read the book. I was unfortunately disappointed by how rapidly Mr. Anderson decided to wrap up the series. Plot threads landed at logical and satisfying conclusions, but it all felt rather rushed, as if the material for two or even three books was mashed into one. Major events involving major characters were often given a two-sentence flashback as the story rolled right on past them. The death toll also seemed particularly high, even by the standards of this series, but not for the right reasons. It was almost as if Mr. Anderson decided that since the final battles were so important, many of the main characters had to die arbitrarily in order for the stakes to seem high enough. The interlude on the home front seemed tacked on for dramatic effect and did not add to the story at all.
I have loved this series from the first book, and while I enjoyed this final instalment, and it gave me closure, so to speak, it was also something of a letdown to see things get wrapped up in such a rushed fashion.
Dr. Yasira Shien works as a scientist on a revolutionary reactor, emplaced on a space station in orbit around the planet Jai. Something goes horribly wrong and many people die as “The Outside” encoraches on reality, destroying the station. An Angel of Nemesis, a vindictive AI goddess, forces Yasira to go on a mission to investigate. It would appear that Yasira’s mentor, Dr. Talirr, has been tampering with reality. And she must be stopped.
What starts as an interesting story with a fascinating setting unfortunately far too quickly turns into a slog. Yasira is an interesting character. Autisic, self-doubting, immensely intelligent, and initially very much unaware of what she has unleashed. Akavi, an “Angel”, agent of one of the AIs who have anointed themselves as gods, is less intricate, with simpler motivations, but often more entertaining to read about than Yasira, whose seemingly endless internal monologue is ineffective at holding the reader’s attention.
Unfortunately, the interesting setup, with The Outside and the contention that reality is lie, never leads to a real payoff and the reader is left wondering what exactly happened. The Outside and its interactions with reality might as well be magic, however much they are portrayed in technological terms. What is left of the central premise is meandering ramblings that, while well written, are, in the end, both unsatisfying and seemingly lacking in real meaning or explanation.
In the fourteenth installment of Destroyermen, the Grand Alliance has finally pushed the Grik up against the wall. The First Allied Expeditionary Force has a firm foothold along the Zambezi downriver from the Grik capital, whilst the army of the Republic of Real People is pushing north to join up. The final assault on Sofesshk is about to begin. Unfortunately, the Grik are well dug in, and rooting them out will take some innovative tactics. Also, just defeating the Grik on the battlefield will not be sufficient. They must be broken politically in order to prevent a retreat and resurgence.
Meanwhile, on the American front, the Second Allied Expeditionary Force is set to assault the Pass of Fire, and will find out the depths to which the Dominion will sink in their exploitation of the populace. League of Tripoli forces loom in the wings, scheming.
There is even more battlefield action than usual in Pass of Fire. And it is the good stuff. Mr. Anderson continues to show a talent for expanding the story, while still moving it forward and closing off plot threads. There is obviously plenty more to come.
The world of Destroyermen is becoming rather complex, with myriad military actions, references to previous events, and many, many ship types. Thankfully, there is a Wiki with maps, ships drawings, characters bios and more.
After taking and holding Madagascar in Deadly Shores (IX) and Straits of Hell (X), and conclusively dealing with Kurokawa in Devil’s Due (XII) the Alliance is preparing to finally land in Africa. It is a race against time, as Grik leader Esshk has been able to breed, train and equip his “Final Swarm” in only a few years, and is planning a breakout along the Zambezi River. If the Final Swarm reaches the ocean and manages to scatter, the rapid breeding of the Grik will eventually create an almost insurmountable numerical advantage. Unfortunately, the Allied invasion force is not quite ready. Russ Chapelle takes the USS Santa Catalina at the head of tiny task force up the river, in order to block passage until reinforcements can arrive. It is a desperate race against time.
On the American Front, the story advances only slightly, as New United States forces prepare to join the fight and the League of Tripoli makes overtures towards the Dominion.
Mr. Anderson continues to focus on one front at a time, which works to the series advantage. Most of this installment is taken up by the events in and around the Zambezi. The battles are real nail-biters, in large part because the author has managed to convey the catastrophic consequences of defeat. Even after driving the Grik back all the way from Balkpan and across a vast ocean, our heroes still find themselves with their back agains the wall.
With the still unresolved Dominion War, and the looming threat of the League of Tripoli, the Destroyermen series doesn’t seem to be moving towards a conclusion any time soon. If the quality remains this high, that can only be a good thing.
The Destroyermen series continues. This installment focuses on the African front, as the Alliance, with new friends, prepares to assault the Grik heartland. Kurokawa still remains on Zanzibar, however, and must be dealt with.
The scope of the series is becoming worryingly broad, but Mr. Anderson seems to have decided to focus on one war at a time, as it were. This allows the reader to focus on one campaign without constant and jarring flipping back and forth. The series shows no signs of slowing down, with the stakes remaining high and the action tense and exciting. A page turner.
Following the taking of “Grik City” in Straits of Hell, the Alliance is attempting to both consolidate its foothold on Madagascar and set up for a strike on the Grik heartland. The powerful League of Tripoli is meddling, howerver. On the other front, the Dominion is refusing engagement, but the Allies may be able to bring a new player in to the war on their s
Despite the fact that this series is now on its eleventh book, it still moves along nicely. Mr. Anderson had not let it bog down into clean-up operations with obvious outcome, and the challenges facing our heroes are as great as ever. This book, like some of the previous installments, is more about setting the stage for future developments and thus doesn’t contain any decisive action, but for fans of the series will still bring satisfaction.
Battle is joined on both of the Alliance’s fronts. In South America, Shinya must hold against the full force of the Dominion counterattack. In Madagascar, Reddy is subject to an avalanche of Grik forces in the newly taken “Grik City”. After the leadership issues in Deadly Shores having now been sorted out, what remains is the daunting task of defeating two numerically superior enemies on their respective home soil.
Even after all the successes in previous books, the Alliance is still in dire straits. This may be the tipping point in the war against the Grik, but just as the Grik may be close to breaking, the Alliance is strained to the extreme, with overstretched supply lines and a shortage of personnel. Mr. Anderson conveys the precariousness of both the tactical situations and the overall strategic picture to great effect. Another solid installment in the series.
After the successful relief of the Pete Alden’s Allied Expeditionary Force in India and the start of offensive operations against the Dominion detailed in Storm Surge, the Alliance uses its current strategic momentum to mount a daring raid against the Grik capital on Madagascar. However, muddled leadership and unclear priorities quickly turn what should have been a raid in force into a potential disaster. On the eastern front, Shinya leads the first confrontation with the “home” forces of the Dominion. As the Alliance continues to grow rapidly, cracks are showing in the leadership, which makes the story all the more interesting.
Mr. Anderson commendably avoids projecting the rest of the series into a big roll-up of the Grik. New and surprising elements are introduced, and for certain our heroes continue to suffer greatly. On a side note, the author always leaves room for chaotic and unexpected events that show the randomness of the world, as well as colourful touches like the little pet lizard-bird Petey. These elements make the world seem as vast as a real one.
While this is firmly an alternate history and war series, the strong elements of adventure fiction truly make it shine.
Following almost twobooks of plot fragmentation and scope expansion, Storm Surge brings things to a head. The Alliance industrial machine has hit its stride, supporting a gargantuan war effort across three continents. Following the near disastrous invasion of India in Iron Gray Sea, the Allies are ready to strike back in force. Abel Cook and Dennis Silva go looking for the native population of Borno. Finally, the eastern front is properly opened with the first landings on the Dominion home soil.
It took almost the entirety of the two previous books in the series to build up to the events in Storm Surge, but the payoff was well worth it. While the epic battle to finally conquer Eastern India and rescue Pete Alden’s embattled Allied Expeditionary Force dominates the proceedings, several less significant actions also vie for the spotlight, in particular Cook and Silva’s unexpected encounter.
Mr. Anderson skillfully weaves the complex story, keeping the pace up without bogging down in minutiae. He also continues to throw large wrenches in the works, not fearing to kill off key characters or serving up tragic setbacks. Many series have run out of steam after this many installments, but Destroyermen seems set to continue being captivating.
The Allied First Fleet attacks Grik-held India, while Captain Reddy and Walker go after a powerful Japanese warship.
Certainly the action in India is riveting stuff, but most of the novel felt more like a setup for future installments. Still a fun read but no grand events. The addition of a new player at the very end will hopefully throw a new wrench in the works. Tipping things off balance just when they seem to be working out is something that Mr. Anderson continues to do well in the series.
The main story threads continue to multiply. Silva, Princess Becky and Sandra Tucker are shipwrecked and presumed lost. The invasion of Ceylon begins. The invasion of the British Empire held Hawaiian isles by the Dominion is in full swing. On the home front in Baalkpaan, the industrial buildup is really hitting its stride.
The pacing could well have suffered due to the more fragmented story, but Mr. Anderson makes it work. The actions on Ceylon and New Ireland especially are well written. Our heroes also suffer some major setbacks that feel like gut-punches. This is especially gratifying as the a common trap in these series is for things to become just a long but unsurprising slog to victory when the tide seems to be turning. It was nice to get more of secondary characters, especially Silva. They certainly add color.
Mr. Anderson has also finally dispensed with the embedded summary of previous installments. This was weighing heavily on the first few chapters in the last few books and I was glad to see it replaced with brief sections designed to jog the memory of returning readers.
The slower pace of Distant Thunderscontinues in the first half of Rising Tides. The story itself is divided between the Allied mission to the Empire of New Britain, salvage efforts on the S-19 submarine and a cargo ship full of fighter planes, the Allied offensive against Rangoon, and finally the adventures of the castaway Silva, Princess Rebecca and Sandra Tucker. This makes for a somewhat scattered narrative. However the action soon picks up in the second half with a harrowing climax in the heart of the Empire.
The scope of the overall story arc continues to expand and I was somewhat worried that the whole thing would become too large to retain the focus and excitement of earlier installments. However Mr. Anderson returns as soon as he can to the tight pacing of books one through three. The opening of a second front will also likely keep the story from devolving into a long mop-up ahead of the final victory.
After the epic events of Maelstrom, the series slows down and goes on a slight sidetrack due to the actions of a certain faction of New Britannic Empire.
While I was initially hesitant about the story decision, I found it ultimately to be a good thing. Adding the wrinkle of both the New Britannic Empire and the power struggles therein makes for a more interesting arc. Meanwhile, the humor and action are still present, making this book yet another worthwhile installment.
After the events of Into the Storm, the humans of Walker and their Lemurian allies prepare their defenses for the inevitable Grik onslaught. Initial optimism is tempered by the realization that the threat is much greater than they initially thought.
While Into the Storm was somewhat tentative, the series hits its stride in this book. A real page turner. Mr. Anderson also gives freer rein to the often comical idiosyncrasies of his characters, adding a note of absurdist humor to the narrative.
In March of 1942, during the Second Battle of the Java Sea, the obsolete American destroyer U.S.S. Walker is taking a beating. While attempting to escape into a squall, she and her crew are transported to a parallel Earth. In this world, there are no humans. Sentient lemurs and raptors are locked in an age-old struggle.
The premise is interesting, and the execution competent, if not tremendously original. The story is well told and enjoyable, but I did sometimes find myself wanting more of the World War II action. One thing that disappointed me was that things were a bit too neat and easy. Two alien races meeting for the first time and quickly ally without more than trifling misunderstandings is stretching things a bit too far.