Zoë’s Tale – John Scalzi

This is a parallel book to The Last Colony, retold from the viewpoint of Zoë, the adoptive daughter of John Perry and Jane Sagan. If you’ve read The Last Colony, you know the basic framework of the story. The colony of Roanoke is established as a secret holdout (and bait) against the Conclave. The Conclave must be stopped, but the Colonial Union isn’t playing fair.

I enjoyed the first half of this book more than the second. Zoë is a bubbly, sassy teenager with a sharp wit. Scalzi excels at putting a smile on the reader’s face even when recounting everyday events. He has also succeeded in making it sound as if the story is indeed told by a teenager, albeit an intelligent and precocious one. Unfortunately, the book bogs down in the second half, with long stretches of heavy handed dialogue ponderously moving the story forward. Scalzi painted himself into a corner with the very convoluted plot. On the whole, it is an enjoyable book, but nowhere near as good, or as much fun, as Old Man’s War.

The Last Colony – John Scalzi

In this second sequel to Old Man’s War. John Perry is back centre stage. He is married to Jane Sagan, the special forces soldier created from the DNA of his dead wife. They have adopted the daughter of Charles Boutin (see The Ghost Brigades) and have retired from the military and live on a quiet colony. The Colonial Union has other plans for them, however, and they are more or less drafted as leaders of a new colony. The catch is that the Conclave, a federation of races to whom humanity does not belong, has forbidden the creation of new colonies. And so their new colony, Roanoke, is hidden away. They are forbidden from using modern equipment. But the depth of the Colonial Union’s deception is hidden even from them. To add insult to injury, their information about the Conclave is flawed at best.

I enjoyed this one just like the previous two books. Scalzi is very good at characters, and the first person narration through Perry gives the book a light hearted, humorous sense. The plot is convoluted, perhaps too much so. Scalzi is good at keeping track, but this reader felt that all the plot twists required too much exposition. The novel lacked the sense of immediacy so present in Old Man’s War. A solid conclusion to the series in any case.

The Ghost Brigades – John Scalzi

This is the sequel to the excellent Old Man’s War. John Perry, our hero from that book, is absent though mentioned. This novel deals with the genetically engineer supersoldiers of the Ghost Brigades, which comprise the Special Forces of the Colonial Union. Jared Dirac is created to house the recorded consciousness of Charles Boutin, a traitor to the Colonial Union. But the consciousness doesn’t take. He becomes just another Special Forces soldier, until the traitor’s memories and personality start emerging.

While a good read, this book has a problem. The macro story of political intrigue is rather dull and stretches believability. The first half, where most of the action deals with Jared’s development as a soldier and person, is excellent. Scalzi is playing to his strengths here, just as he did in Old Man’s War. There is lots of humor and focus on character. The second half is less enticing. While Jared is still an interesting character to follow, the background story is both abstract and dull. There is a great message in the plotline involving Boutin’s daughter, but it gets bogged down in Boutin’s evil genius posturing. While crazy geniuses with convoluted plans work fine in a James Bond movie, the whole thing falls a bit flat here. A decent read, but not as good as its predecessor.

Old Man’s War – John Scalzi

Earth is a backwater, kept in a sort of information embargo about humanity’s various off world colonies. Developing countries send colonists in droves, but in America the only option if you want to leave is to enlist in the Colonial Defense Force (CDF). There’s a catch, though. You can only enlist when you turn seventy-five. Details of what awaits the recruits are scant, and all ties to Earth are severed after enlistment. The whole thing is more or less a leap of faith. As it turns out, the Universe is a scary place and the CDF is more or less constantly at war. The recruits are rejuvenated, trained and sent out.

Our hero John Perry is one of these recruits. It is very interesting to see the story told from an old person’s viewpoint. All the recruits are old, and they don’t see things like youngsters do. It certainly makes a change from young people going to war. Perry does not know what to expect, and what he finds out there is far stranger than he ever imagined.

I enjoyed this book immensely. The main character is very likeable. He is basically Mr. Middle America (in the good way), but with the usual quirks to be expected after a lifetime. The pacing is excellent, unhurried but without bogging down. It is very strongly inspired by “Starship Troopers”, and as inspirations go one could do worse.

Von Neumann’s War – John Ringo & Travis S. Taylor

In the beginning of this book, various professional and amateur astronomers notice that Mars is changing color. It is becoming slowly less red and more grey. Eventually, they figure out that it is being consumed by Von Neumann machines. For those who aren’t familiar, these are machines capable of replicating themselves. A team of Very Smart People in Huntsville, Alabama ends up developing the concepts for and leading the defense. If the location sounds familiar, it is the site of the Marshall Space Flight Center and the Redstone Arsenal, some of the premier rocket design locations in the United States. The book starts fast, and gets faster, as a reconnaissance probe is sent to find out more about the Von Neumann “probes” and then these attack Earth. The “motivation” of the probes is interesting. They only kill as a side effect. Mostly they just grab anything metal, including dental braces, cars, metal eyelets out of shoes, dog tags and rebar out of buildings, to make more of themselves. The story focuses on the Very Smart People, and they are quite a fun bunch of rocket scientists.

This is what happens when you combine Ringo, known for fast moving prose and a twisted sense of humor, with Taylor, who can write one heck of a fast moving plot. Hold on tight! Just like in his other works, Taylor’s story creeps up on you. It starts very small and by the end the fate of the world is at stake and the action scenes crowd each other out on the page. The initial alien attack conveniently lands near Paris. I say conveniently because the US can act as the Last Citadel. I suspect it also gave our authors a chance to destroy France. This book is great fun, the science is fascinating and the main characters sound like a group of people I’d like to have a beer with.

The Hero – John Ringo & Michael Z. Williamson

This story is set about a thousand years after the events in the Posleen War series. The titular hero is a Darhel. The Darhel are known as being the puppetmasters of humanity a millennium earlier, and also for being incapable of killing. He is assigned to a Deep Reconnaissance Commando team due to his psychic ability to sense living beings. The rest of the team is made up of humans. They are sent on a scouting missions to a planet held by the “Blobs”, a mysterious enemy. While there, they find an Aldenata artifact, and the team sniper betrays the team, killing almost all of the members in a bid to secure the valuable artifact for himself. The Darhel now has to evade the sniper and eliminate him as a threat, despite his racial inability to kill.

This book is a very tight knit drama of a few individuals. The psychological aspects are very interesting, delving into motivations and character. The story itself was unfortunately somewhat weak. The first half is basically a set up for the chase in the second half. The chase, though interesting, felt a bit long-winded. If you are interested in special forces and sniper operations, it is a decent read, but despite its exposition on Darhel physiology and psychology, it does not add very much to the Legacy of the Aldenata universe.

Cally’s War – John Ringo & Julie Cochrane

This book is part of Ringo‘s Legacy of the Aldenata universe. Set about fifty years after the Posleen War, its main character is Cally O’Neal, daughter of Mike O’Neal. Her father believes her dead, but in fact she is an assassin and intelligence operative for a secret organization known as the Bane Sidhe. The purpose of the organization is to resist the autocratic rule of the Darhel. But that’s just the backstory. This novel deals with how Cally has to assassinate a counterintelligence officer. And how she falls in love with a rival agent. It’s complicated.

There is much to like about this book. Cally herself is deeply flawed mentally and she wears different identities like personae. She is probably over 70, but with rejuvenation the body is young, and she lives like a twenty year old. The bad part is the very long introduction. Before we get to the main action, half the book is spent on what is basically a tangent. While it neatly sets up Cally’s character and backstory, I still felt that it could have been trimmed. To add insult to injury, the conclusion feels hurried, with some characters barely getting a personality before playing important parts.

If you have read the other books in the series, you may like this one. But note that there are no Posleen to fight and it’s not really about combat.

Watch on the Rhine – John Ringo & Tom Kratman

This book is part of Ringo‘s Legacy of the Aldenata universe. It deals with the defense of Germany during the Posleen War. In what initially seems like a Faustian bargain, the Germans rejuvenate a whole bunch of old SS soldiers to form the cadre for their elite defense forces. They even resurrect the SS unit names and eventually the infamous double flash insignia. Much thoughtprovoking discussion ensues. The authors treat the subject matter in an adult manner. It’s a tricky subject, but they pull it off.

The action contained is great. The combat scenes are, as expected, intense and well written. The characters, major and minor, are all well fleshed out. The flashbacks into the past of various SS officers, especially Brasche, are excellent and used well throughout as a backdrop to the main action.

If you like the other books in the series, you will like this one. But it stands well on its own. No doubt many will loathe this book for the hated symbols it portrays and the notion of reawakening a buried evil. But as discussed in the text, symbols are not absolute. I urge readers to approach the text with open minds.

Claws That Catch (Looking Glass IV) – John Ringo & Travis S. Taylor

The third mission of the Vorpal Blade, now actually Vorpal Blade Two, has the crew looking for an ancient artifact. Far from stagnating, the plot thickens as a new commanding officer and various crew members enter the mix. The just don’t “get” the Blade and its odd denizens. The ensuing conflicts and madcap hijinks are central to character development.

After finishing this one, I find myself wanting more. As mentioned in the Manxome Foe review, these books are just plain fun. The characters are likeable, the humor is dry and the pages just want to be turned.

Manxome Foe (Looking Glass III) – John Ringo & Travis S. Taylor

During the second mission of the A.S.S. Vorpal Blade, the crew is tasked with a long duration journey in order to investigate what happened to a far-flung research outpost with which contact has been lost. Big space battles with the Dreen ensue, as well as an encounter with an ally.

Just as in Vorpal Blade, the tone is light hearted, with a lot of dry humor pervading the text. No plot development is too hyperbolic for the authors, and therein, in my opinion, lies the charm of the series. It is almost a guilty pleasure. While the physics and logic are unassailable, the attitude is pure sass.

Vorpal Blade (Looking Glass II) – John Ringo & Travis S. Taylor

The sequel to Into the Looking Glass takes up the story more than ten years later. The US is launching its first starship, based on a nuclear submarine and and alien propulsion system. The novel follows the mission. It is an escalation of encounters from very mild to extremely deadly, with quantum physics sprinkled throughout.

Unlike Into the Looking Glass, which I was somewhat disappointed with, I thoroughly enjoyed Vorpal Blade. It is a fun romp with the right doses of humor and action. The characters are engaging, fun and well-written. You really get a sense of being with them on the starship. Fun!

Into the Looking Glass (Looking Glass I) – John Ringo

An experiment gone wrong opens a gate to another dimension. Pretty soon more gates start to open. Mayhem ensues as evil demonspawn aliens pour through some of the gates and try to colonize by exterminating those pesky humans. Hot shot physicist, renaissance man and generally cool guy Bill Weaver teams up with some Navy Seals to figure things out and contain the threat.

As can be expected with Ringo, there’s a lot of action, all of it good and exciting. However, the books does get bogged down in the physics of it all. The writer has painted himself into a corner here. The gates and their function are pretty pivotal to the story, but the explanations required for that angle are yawn inducing, getting in the way of the action. Note that quantum physics actually interests me but that is not why I read the book. Still, if you enjoy Ringo, don’t let that stand in your way. Plenty of kick-ass action as well as a not so veiled ringing endorsement of Bush and his administration.

East of the Sun, West of the Moon (Council Wars IV) – John Ringo

Book four is about a showdown of sorts, as both sides jockey for control of a ship full of fuel coming in from the outer solar system. The fuel is destined for the reactors powering the council’s interests. As usual, Herzer is in the thick of it. And oh yeah, there are orcs in space, but nothing much is really made of that.

This may be the last book, but the conclusion isn’t unambiguous. The story is rather simplistic. While Ringo is always entertaining, the epic dimension is missing. If you liked the first three books, you’ll enjoy this, but I still felt that it was a bit phoned in.

Against the Tide (Council Wars III) – John Ringo

Book three in the series is a dramatic improvement from the disappointing Emerald Sea. Ringo takes us back to the main action of the war, where a battle for control of the Atlantic (ahem, “Atlantis”) is brewing. The UFS Navy is in terrible shape, so the Queen sends Edmund (with Herzer in tow) to take over and sort it out before New Destiny tries to invade.

Good, clean fun in other words. Plenty of action, laughs and horrible puns. For example the SEAL team is made up of humans changed into seal-form. If you enjoyed There Will be Dragons, you will enjoy this.

Emerald Sea (Council Wars II) – John Ringo

The sequel to There Will be Dragons has a big disconnect from the earlier novel, as the setting changes and the storyline moves forward a few years between the books. It seems Mr Ringo had an idea about underwater action and aircraft (ahem, dragon) carriers and went with it. It’s all good fun for a fast read, but hardly what I would call profound. If you like the other Ringo novels, you’ll probably enjoy this one. Dark humor, cool action scenes and likeable characters.

The short story at the end, “In A Time of Darkness”, is about one of adversary Paul Bowman’s concubines. While it has a part in the macrostory it mostly serves as filler.

There Will Be Dragons (Council Wars I) – John Ringo

This is the first volume in Ringo’s vision of a fallen utopia. Mankind is free of want and ill-timed death. People can do what they wish with their long lives. But there is trouble in paradise. The council that rules the “Net”, the information system that provides for mankind, has fallen out in factional disputes that lead to war. Mother, a watchdog AI, does not interfere very much after the fall, but certain restrictions apply. For example, the amount of explosive force that can be applied is limited, making firearms well nigh impossible, as well as high energy industry. Society is back at a very early industrial level. The struggle in the beginning is just survival. but the war is far from over…

Great fun and entertainment in Ringo’s trademark style.

The Prince – Jerry Pournelle & S.M. Stirling

This omnibus collects all the John Christian Falkenberg novels. It consists of:

  • Falkenberg’s Legion
  • Prince of Mercenaries
  • Go Tell the Spartans
  • Prince of Sparta

The story ranges from the fall of the CoDominium to the rise of Sparta and the First Empire of Man that replaces it. However the macro story takes a backseat to the battles.

This is solid military SciFi. However, the fact that the first two novels are in fact lashups of earlier works set to a common frame gives the whole story a somewhat disjointed feel. The individual episodes are good though, and so are the characters. Interestingly, these novels are set in the same universe as The Mote in God’s Eye, but centuries earlier.

Janissaries – Jerry Pournelle

The story is rather cliche and it has been done before. Alien race kidnaps band of earth soldiers. Commander of band is a student of military history. Band is plonked down on an alien world inhabited by primitive humans. Mayhem ensues.

Nothing like an old seventies classic, down to the black and white illustrations. Pournelle does well when there is a strong military component. I did not have great hopes for this title, but it grew on me. Both the macroplot (the aliens) and the microplot (showing the locals how to use a pike) work very well. As usual, feelings and relationships are almost painfully caricaturised, but I suppose you read this sort of thing for the battles and the strategy. Good clean fun if you like this sort of thing, but hardly a book for the ages.

Rogue – Michael Z. Williamson

The sequel to the outstanding The Weapon takes places a decade and a half later. Kenneth Chinran has assumed a new identity and is living peacefully with his now teenage daughter. However, he is found by the Freehold special forces and asked to do one more mission. Kimbo Randall, a member of his team that Ken thought had died during the attack on Earth, has resurfaced as an assassin for hire. We follow Ken and his new associate Silver as they chase down Randall across several planets.

The action takes place on Grainne, Mtali, Caledonia, Novaja Rossia and even Earth. It is interesting to revisit the places that were featured in The Weapon, especially Williamson’s over the top oppressive Earth. The action is constant and excellent, with Chinran’s first arrogant person voice a sardonic guide.

Ken Chinran is a tortured soul. He is reviled on Earth as the biggest killer in history, and feels personally responsible for the death of billions during the war. His daughter gives him a reason to live. Williamson very skillfully explores Chinran’s soul and his bleak outlook without sliding into corniness. This story is a journey of redemption, of sorts, and the last few dozen pages surprised me greatly. Almost to the end, I thought it was just a very good chase novel, but the ending raised it to another level.

Man-Kzin Wars volumes I-XI – Created by Larry Niven

A long running anthology series with stories set during the Man-Kzin Wars in Larry Niven’s Known Space universe. Niven started this thing up because while the Wars were very significant in the history of Known Space, he himself was not adept at writing about conflict. Niven has written some of the stories but most are by other authors. The writing ranges from average to excellent. Recommended if you are a fan of Known Space.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

They Also Serve (Society of Humanity III) – Mike Moscoe

The third and final book in the Society of Humanity series sees Ray Longknife leading a exploratory expedition, and getting lost. The expedition finds the descendants of a ship’s crew thought lost three hundred years ago. But all is not as it seems. The planet is literally alive with remnants of an ancient civilization. And it’s not happy.

Unlike the somewhat flawed predecessor volumes, this is a very respectable story. The “planet as supercomputer” elements are interesting, as well as the evolution of the individual characters components of that computer. The contrast between the arriving expedition and the locals is also well done, with a good grasp of factional politics. All in all, a great conclusion to the series.

Note: Mike Moscoe is more well known under the pen name Mike Shepherd. The Society of Humanity series is set in the same universe as the Kris Longknife books, but several decades earlier.

The Price of Peace (Society of Humanity II) – Mike Moscoe

After the war, Izzy Umboto (a minor character from the first book) is given independent command and a mandate to keep the peace on the rim. She and her crew uncover a slavery plot.

Compared to the first book, this one is far more focused. There is a clear feeling of moving forward instead of flying about all over the place.

Note: Mike Moscoe is more well known under the pen name Mike Shepherd. The Society of Humanity series is set in the same universe as the Kris Longknife books, but several decades earlier.

The First Casualty (Society of Humanity I) – Mike Moscoe

The Society of Humanity, more or less representing the “core” worlds, is at was with the “rim” worlds, where political power is wielded by a ruthless dictator. We follow protagonists from both sides of the conflict.

While it has some interesting battle scenes and good characterization, the plot is scattered and weak. As in the early Longknife books, I was left reeling by a rich backstory which wasn’t adequately fleshed out. I had to pay real attention to seemingly throwaway comments from minor characters to fill in the social and political background. The book did serve as a decent introduction to the next two installments, introducing the main players.

Note: Mike Moscoe is more well known under the pen name Mike Shepherd. The Society of Humanity series is set in the same universe as the Kris Longknife books, but several decades earlier.


Mike Moscoe is more well known writing as Mike Shepherd. The Society of Humanity series is set several decades before the Kris Longknife books.

Broken Angels – Richard Morgan

Takeshi Kovacs is back in a new sleeve. This sequel to the incredible Altered Carbon puts Takeshi in the middle of a little war. The plot is not as strong as the one in Altered Carbon. While the previous novel is a film noir/detective story, this one learns more towards a Clarke-esque sense of wonder story. Unlike Clarke, however, it is focused of the failures of humanity to leave its flawed past of violence and greed behind. The characters are very strong and the prose is top notch. Still, it left me with a feeling that Mr. Morgan tried to stick a story around a thought he had, and the revelations at the end are a bit too construed to add coolness to the plot.

Still, if you like action filled cyberpunk, you will enjoy it.

Victory Conditions (Vatta’s War V) – Elizabeth Moon

This book concludes the Vatta’s War series. Moon rather predictably ties up the loose threads and (not really a spoiler) the good guys win.

I enjoyed reading it, but nothing really surprising jumped up at me. While the series is worthwhile entertainment, it will never be remembered as groundbreaking or fantastic. The universe Moon has crafted is a bit too cute, a bit too orderly. The idiosyncrasies of the various cultures are a bit too manufactured and corny and the series suffers from it. There is little real societal tension. All of a sudden the great big enemy pops up, seemingly out of nowhere without any real reason for doing so (apart from stereotypical lust for power) and bam! Big fight. Good guys win. The crowd goes wild. It’s a fun adventure series, but it is lacking in depth.